Description
This E-Ink Display HAT for Raspberry Pi features a 5.83inch screen with a resolution of 648×480. It comes with an embedded controller and communicates via the SPI interface. The display supports red, black, and white three-color display. With advantages such as ultra-low power consumption, wide viewing angle, and clear display without electricity, it is an ideal choice for applications such as shelf labels, industrial instruments, and more.
Features
- No backlight, keeps displaying last content for a long time even when power down
- Ultra low power consumption, basically power is only required for refreshing
- Standard Raspberry Pi 40PIN GPIO extension header, supports Raspberry Pi series boards, Jetson Nano
- SPI interface, for connecting with other controller boards like Raspberry/Arduino/Nucleo, etc.
- Comes with development resources and manual (examples for Raspberry Pi/Jetson Nano/Arduino/STM32)
- 5.83inch e-Paper (B) x1
- e-Paper Driver HAT x1
- RPi screws pack (2pcs) x1
- PH2.0 20cm 8Pin x1
Dimensions
FAQs:
Q: What are the dimensions of the 5.83-inch E-Ink Display HAT?
A: The dimensions of the display module itself are 140mm x 105mm x 5.7mm, while the PCB size is 147mm x 112mm.
Q: Can this E-Ink Display HAT display images in grayscale or only black and white?
A: This particular model supports a three-color display: black, white, and red. It is not capable of displaying full grayscale images.
Q: What Raspberry Pi models is this display HAT compatible with?
A: The display HAT is compatible with various Raspberry Pi models, including Raspberry Pi Zero, Zero W, Zero WH, 2B, 3B, 3B+, and 4B.
Q: Is a driver required to use this E-Ink Display HAT?
A: Yes, a driver is required to operate the display HAT. The driver files and related resources can be found on Waveshare's website or GitHub page.
Q: What are the power requirements of the display HAT?
A: The E-Ink Display HAT operates at 3.3V and has ultra-low power consumption, making it suitable for battery-powered projects. However, the exact power consumption can vary depending on usage and refresh rate.